Working Title: SolarGram’s Fix It Shop
Genre: Puzzle/Narrative. This is a chill puzzle game, similar to Assemble with Care, with a wider exploration range identical to Animal Crossing and Stardew Valley.
Target Audience: Players who enjoys puzzles and exploration. Players of games such as Bear and Breakfast, Stardew Valley and Assemble with Care would enjoy this game.
Development Platform: As of Phase 1 - Unity. Team has plans to convert it into a UE5 game.
Platform: PC (Planned for Console/Nintendo)
Phase 1: July - December 2023
SolarGram’s FIS has been developed with a team of four MA Game Design students from University of the Arts London. The developers had constructed a basic game loop and concept from ideation process to a simple playable game. After submission of their Final Major Project, they have plans to convert the game from a Unity game into a UE5 game for better expansion in the future.
Code Repositories can be found here: SolarGram’s Fix It Shop (System Code Repository)
This pitch deck was developed to present our final major project to our lecturers. The primary objective was to create an emergent narrative and event system. This system allows all components to work seamlessly together, interact with each other, and enhance the immersive experience for players.
Game References:
Hades
Green with Energy
Bear and Breakfast
Movement - Player will be using Mouse & Keyboard, input keys would be
W: Move Forwards
A: Move Backwards
S: Move Sideways (Left)
D: Move Sideways (Right)
Interaction - Player will be using Mouse & Keyboard for interaction
E: Interact with Object in scene
Dialogue Confirmation - Player will be using Mouse to confirm dialogue
MB1 Click on Screen: Confirm dialogue, dialogue will move to the next line.
MB1 Click on Dialogue option: Confirm chosen dialogue
Item Features - Interactable
Bed: The bed is used to proceed to the next day. To interact with the bed, press ‘E’ within the bed’s proximity. The player’s day summary will be shown after interacting with the bed.
Radio: The radio can be interacted to by pressing ‘E’ within its vicinity too switch the music playing on the radio.
Gameplay Loop
In SolarGram's Fix It Shop, players are immersed in a vibrant Solarpunk universe where they assume the role of a repair shop owner, working alongside their grandmother. The gameplay loop revolves around resource management, repair tasks, and engaging with NPCs, each with their unique traits and behaviors. Players must efficiently allocate resources, skillfully repair items, and navigate interactions with NPCs, adapting their approach based on the personalities and characteristics of each individual. Through this engaging gameplay loop, players are challenged to maintain their shop's success while uncovering the stories behind the Solarpunk world.
NPC Visiting System